UnknownNode is a response object. With UnknownNode.Create you'll be able instantiate objects implementing Node. UnknownNode.Create will return one of the following types:
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| | UnknownNode (Dictionary< string, object > dataJSON) |
| | Accepts deserialized json data. Will further parse passed in data. More...
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| string | id () |
| | Globally unique identifier. More...
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object | Clone () |
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| static Node | Create (Dictionary< string, object > dataJSON) |
| | Instantiate objects implementing Node. Possible types are:
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T | Get< T > (string field, string alias=null) |
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Dictionary< string, object > | Data |
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Dictionary< string, object > | DataJSON [get, protected set] |
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UnknownNode is a response object. With UnknownNode.Create you'll be able instantiate objects implementing Node. UnknownNode.Create will return one of the following types:
◆ UnknownNode()
| Shopify.Unity.UnknownNode.UnknownNode |
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Dictionary< string, object > |
dataJSON | ) |
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inline |
Accepts deserialized json data. Will further parse passed in data.
- Parameters
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| dataJSON | Deserialized JSON data for Node |
◆ Create()
| static Node Shopify.Unity.UnknownNode.Create |
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Dictionary< string, object > |
dataJSON | ) |
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inlinestatic |
Instantiate objects implementing Node. Possible types are:
◆ id()
| string Shopify.Unity.UnknownNode.id |
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inline |
The documentation for this class was generated from the following file:
- Assets/Shopify/Unity/Generated/Node.cs